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When we last left Jezebel, she had discovered that the unicorn was her Uncle Seamus’ long lost brother, Prince Edward. The young men had parted angrily, as Edward had wanted the adoration his foster brother received from their father. In a fit of jealousy, Edward made a bargain with a witch to give him magic. It is not surprising the witch had a trick up her sleeve and turned him into a unicorn. Ashamed of his actions, he hid in the forest near the marsh for years, and it was only when Jezebel befriended him that the two brothers reunited.

The legendary (at least, in the future) adventuring group known as Vox Machina has returned as they continue their early misadventures. In this penultimate issue, the team continues to unravel a mystery in the city of Westruun -- a mystery that features an old ally, a false imprisonment, and a mighty dragon. After the group dealt with the ancient being in the last issue, they now face an utterly less terrifying, but still important, task: freeing Realmseer Eskil Ryndarien from prison after being blamed for the attack by the mighty dragon Skysunder. This leads to some challenges, as one member of the crew will have to re-open an old wound to find information, something that not even the members of the team they are closest with know much about.

The following is an interview with Trenor Rapkins regarding the recent release of the graphic novel, The Lords of Invention. In this interview, Fanbase Press Editor-in-Chief Barbra Dillon chats with Rapkins about the creative process of bringing the story to life, how the story may connect with readers, and more!

Bounty Hunters! Do we need their scum? IDW’s Star Wars Adventures #14 tells us that we do with not one, but TWO stories. These tales feature different sides of their individual characters.

IDW has provided fans of comic book art some wonderful gifts over the past few years. Books of original illustrated stories by legends Jack Kirby, John Romita, Gil Kane, and others have allowed the general audience a backstage pass of how the original, hand-drawn stories appeared before production. This collection has now been expanded by another inspirational creator.

Never mind that the weakened sun no longer kills vampires and that Slayers (well, Slayer, since she’s the only one left) are persona non grata, Buffy’s trying to keep Thess – a Potential AND Willow and Tara’s daughter – alive. Oh, and the newly reformed Watchers’ Council is actually being headed by a vampire. Oh, and Spike is back… so y’know, complicated feelings all around.

Daisy #3 gives us a reunion to root for while explaining some of the mythology behind the story. While the mystery behind Conor’s disappearance is coming to light, the mystery behind Daisy’s existence and purpose feels to be deepening.

Who is your Mr. Right? Are you a gamer? Comic book fan? Like cutting-edge technology? Love action adventure? Teenage superheroes? A diverse cast? Enjoy movies like Free Guy? The Matrix? If you answered “yes” to any of these questions, Apex Comics’ The R.I.G.H.T. Project is for you.

Scott Snyder and Tony S. Daniel’s high-octane series returns as Val, Emory, Bailey (Piper), and the Sundog convoy ride through the Dark PM and continue their mission to bring back the light to a world that’s literally gone dark. And although our heroes are on a new path to save the world, old and new enemies alike will prove too much for some to handle.

Throughout comic book history, readers have seen faraway places and heroes of all shape and size. What happens when you combine Indiana Jones and a post- apocalyptic future? How about spotlighting a corner of the globe that's not normally the focus of a comic book story, so unique that the very creators of the book come from that unexplored part of the Earth? Can a new mythology grow from characters and situations which are out of the ordinary?

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