When last we left our heroes, Commander Flick Fleebus had been reunited with his snarky robotic companion, Trion. Rigby came across the Krill modifying a satellite dish, but the Krill attack and the satellite detonates before he can get a close look, leaving Rigby to believe some deadly breed of insect has invaded the neighborhood.
To those unfamiliar with author James Lowder and his work, you have my sympathies. Lowder has carved out a respectable name for himself in the fantasy genre, he has had a strong presence as a writer in the world of Dungeons & Dragons, and he has worked as both an editor and writer for numerous comic book titles. Lowder’s geek cred is solid gold and, in person, he’s an enthusiastic, intelligent, and warm individual. (Check out my interview with James Lowder at SDCC 2012 by clicking here!) He has also been the editor of the popular horror comic Hack/Slash for some time now, even having followed the book when it moved from Devil’s Due to Image. This week, Lowder finally tries his hand as Hack/Slash scribe, and the result is an entertaining, creepy, and fanboy-friendly edition of the beloved slasher comic.
Humans create robots, robots are mistreated, robots take over and kill/enslave the humans. It's a story we've heard dozens of times before, but Non-Humans takes the core of this concept of humans creating another race in a whole new direction. The world is not quite right. By 2041 humans share the Earth with their progeny. Non-Humans (NHs) are action figures, stuffed animals, mannequins, any non-living thing that humans give life to through imagination, thanks to a disease that has infecting the entire population.
Charles Dickens’ A Christmas Carol is a great story. It’s simple, it has a good message, and it’s got some really great imagery. You’d be hard pressed to find anyone who doesn’t have at least a cursory familiarity with the tale, as it has been adapted and reimagined countless times throughout the years. Some of these adaptations are successful, but most feel like tired retreads of the same traditional story. One of the most recent adaptations is Rod Espinosa’s Dark Horse graphic novel, A Christmas Carol: The Night That Changed the Life of Eliza Scrooge, and, unfortunately, it lands squarely in the latter camp.
During the episode "The Power of Three," the Doctor shows up at Amy and Rory's anniversary party and whisks them away in a whirlwind of adventures. We merely got glimpses of what transpired during this trip through a montage. This issue explores that time as it takes place during one of the stops.
MINOR SPOILERS BELOW
Hypernaturals is a sci-fi, superhero, mystery, action—let's stop and just say it's got a little bit of everything. The Hypernaturals are superpowered and trained individuals who guard the Quantinuum, the massive computer system that provides communication and knowledge to all ofthe planets; it's like a galactic internet only a gazillion times smarter.
In Destiny's Fate, a group known as the Defenders of the Fourth Dimension protects the time stream and fate itself, preserving it as it is meant to be, but another group, known as the Assassins, works to take back control of fate. Destiny's Fate seems to center around a single family, the Ryders, some of whom belong to the Defenders and others to the Assassins. This first issue doesn't provide a solid reason for the war between the two groups, which made me hesitate to root for Nile and his fellow assassins, who don't have clear motivation for going through time killing certain figures.
The missing background elements aside, the actual premise itself is a lot of fun with a mix of sci-fi and fantasy conventions. The idea of skipping through and fighting in different periods of history is a great concept that will take this series far, if used right. Issue #1 already shows a willingness to use locations in time that aren't often visited, such as different points in Japan's history. Destiny's Fate #1 is action packed, with a complete adventure of Nile and his companions while providing a solid foundation for the setting, some of the rules of time travel, and laying the ground work for the issues to follow. The pacing and dialogue are excellent with a relatable and funny narration provided by Nile.
The concept of Crossover is brilliant---a team of adult comic book creators re-visiting the characters they created when they were kids. Unfortunately, it falls a bit short in execution, and doesn’t quite live up to the promise of its premise.
Popular girl Ruby Kaye wins a pair of super-power granting glasses in a game of strip poker and becomes the superhero known as Geek-Girl, but there's a cost to super strength and flight, super klutziness! “With Great Glasses Comes . . . Great Klutziness . . .”
The premise behind Geek-Girl is a nice reverse of the Clark Kent idea of a hero wearing glasses when he's in his civilian identity. I really like the themes Johnson and Stone-Thompson are exploring with Ruby no longer fitting into her click as one of the “cool kids” and having to become comfortable with who she really is. Artist Sally Stone-Thompson has a manga-inspired black and white style which makes use of minimal setting to focus on the characters. Emotions are clearly displayed on characters' faces, which heightens the cartoon comedy of Ruby's klutziness and college drama.
Previously in Teenage Mutant Ninja Turtles, Casey Jones came to the turtles after being beaten up during his father's latest intoxicated stint of violence. True to his aggressive idiom, Raphael sets out to find Casey's dad in order to prevent him from doing this again.