‘Critical Role: The Tales of Exandria: The Bright Queen #1’ – Advance Comic Book Review
The universe of Critical Role is vast, and with this new series comes something new: an area of the land of Exandria that has not
The universe of Critical Role is vast, and with this new series comes something new: an area of the land of Exandria that has not
It’s finally here. With the roll of a natural 20, the series finale has arrived. It’s only fitting that a series called Die, based on
Synder and Soule are back at it again with another issue of one of the most terrifying and prescient series out there.
We’re nearly there. With one more roll of the die, we will be through this journey, as the following issue of Die marks its last.
Critical Role is back with their usual antics, as the prequel series continues for the story of Vox Machina, world-saving adventurers that will one day
Another issue of Undiscovered Country is here, and the zone of Possibility has become one of the most interesting zones of the entire series. In
Cross-media sensation Die returns for another issue of what could be one of the most interesting (and most depressing, in a good way) comics on
A new arc begins in Undiscovered Country, as the team is introduced to the newest zone, Possibility. After the harrowing experience that everyone involved went
It’s time to roll the dice once again as the Critical Role prequel series continues, with our group of rag-tag adventurers finding themselves on the
Scott Snyder and Charles Soule have returned with their vision of an alternate America with the release of Undiscovered Country: Volume 2. After a trek