As much as I love superheroes, my main fascination has always been with the supervillains. So, it probably goes without saying that I’m really enjoying this comic. But this is a review, so I guess I need to say it anyway: This comic is a lot of fun.
Gun takes place in a world of superpowers, where superheroes are Capes and supervillains are Guns. Only the Capes barely make an appearance in this particular story. While they remain a significant threat, a lot of the time, the Guns’ main enemies are each other. They are evil, after all.
Trevor (a.k.a. Mr. Twist), master of vertigo, pulls off a major score with the help of two other Guns: Agent Orange (chemical genius) and Olive [who’s trying (and failing) to leave her life of crime behind her]. But when Agent Orange somehow ends up dead before they can collect the money, Trevor and Olive are forced to go on the run. Pursued by bounty hunters, they seek sanctuary in a brothel for supers until they can figure out what to do next.
That’s the first arc, which spans the first three issues. Issues #4-5 are the beginning of a new arc, wherein the nation’s supervillains get together to play an epic sport called slaughterball. Slaughterball’s playing field spans from one end of the country to the other, and it seems just about everybody in between has a vested interest in how it turns out. And rightly so, considering that the “ball” is actually a time bomb with the capacity to level a small city. Trevor agrees to give a Hunter S. Thompson-esque reporter full access to the event as it unfolds, in exchange for some favors.
What makes this comic so much fun is the intricacies of the world it builds. The plot itself is almost incidental. The main points of interest are the characters, how they interact with one another, and how they use their respective powers (and other resources) to deal with whatever situation they find themselves in.
There’s a lot going on in this comic in general, but most of it you’ll enjoy more if you experience it for yourself, rather than having me describe it to you. Suffice it to say, it’s very enjoyable, and I’m pretty much hooked. If you like reading about the exploits of supervillains, even without the heroes attached, then you’ll love Guns.
Creative Team: Jack Foster (Story & Art), Greg Sorkin (Letters), Editrix (Nolan Smith)
Publisher: Reckless Eyeballs Press
Click here to purchase.