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‘Cloaks #4:’ Comic Book Review

What makes Cloaks such a compelling comic is its sense of realism. Our hero, Adam, is a young magician turned secret agent who pulls off a number of seemingly impossible feats—not just on stage, but in the field. Everything he does, though, comes with a detailed explanation of the principles of magic, from card tricks to escape artistry to mentalism and how they apply to this particular situation. It’s still not exactly what I’d call realistic, but those real-world principles that require tangible, real-world training are so much more interesting than the standard “gadget for every situation” spy stories that we’re used to.

We begin with Adam confronting Evy, the rogue agent/con artist who’s been playing cat and mouse with him since the first issue. She tells him a bit about what it is she’s after and why. It goes without saying that at least some of what she’s saying is a lie, but how much? It’s also clear that there’s more to this story than meets the eye, and nothing is what it seems. Is Adam just a pawn in Evy’s game? Or is he a pawn in the Cloaks’ game?

This is the fourth and final issue, but at the same time, it’s only the beginning of the adventure. It does appear, as I’d hoped, that more Cloaks issues are on the horizon. The story is far from over. Rather than getting any closure or any definitive answers, we end up with a lot more questions. Then again, that’s the way any good magic trick should be. 

Steven W. Alloway, Fanbase Press Contributor



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