If nothing else, I know that I’m never going to go wrong with a release from BOOM! Studios, but I’m still consistently caught off guard by the quality of their showings. Their most recent is Eve, an obvious reference to the Biblical story. Taking place not terribly far in the future, we are introduced to a girl and her father who have a job to do - a mission one might say - that Eve is just about to learn about. When a twist occurs in the story, we realize that maybe Eve isn’t where we thought she was (or never has been) and the circumstances are far worse. An android that looks like an old, mangled teddy bear named Wexler becomes her introduction to this new reality, and the adventure truly begins.

Wynd is on the run. With him is his best friend who is basically a sister, a prince who is fleeing his father (the King), and the prince’s gardener turned bodyguard. The first issue found them outrunning the Bandaged Man, a person who could smell magic, and since Wynd is magical, he stayed hot on their trail.

Nocterra has been a high-energy story right from the start, and that doesn’t change at all in Scott Snyder and Tony S. Daniel’s newest issue of their creator-owned work. We begin issue #3 right where we left off, with Val and company on the run from Black Bill.

Fanbase Press Contributor Phillip Kelly plays and reviews a handful of brand new independent video games, all costing no more than $25. Why?  There are a lot of indie games out there, and if he can help you, curious reader, to parse through the selection with even a little more knowledge, then, by god, he’ll die content.

The ambitious, new Chinatown noir from writer Pornsak Pichetshote and artist Alexandre Tefenkgi takes a measured first step, but leaves a lasting impression. The Good Asian #1 is more than just a gripping mystery and meticulously researched historical fiction, it's a thoughtful examination of identity and timely reflection of modern anxieties in the Asian-American community.

One of the most difficult things about growing up is living up to the examples of our heroes. Parents, mentors, and others can unwittingly create barriers for the generations that follow. This was the premise of the Flash comic book in the 1990s in which Wally West tried desperately to live up to Barry Allen’s ideals. This is also the premise of Dark Horse’s new series, Jenny Zero.

I love Japanese folklore and horror. I also love the wise dogs of Beasts of Burden - dogs that use witchcraft to protect the world. Normally, they’re protecting their neighborhood, but we’re getting a flashback to World War II during which a dog (Emrys) and his master have arrived in occupied Japan, where decapitations have been occurring.

I will never know true, unfettered fear. Not like some people. I’m not wearing that as a badge of honor, it’s simply a reality of the world we live in. I have more fear for other people than I do myself, and yet, I’m afraid. Like so many of the rest of the world, we are taught to fear: fear the other side, fear circumstances yet unseen, fear the unknowable. Especially in the last four years, as a culture we’ve lived in a cacophony of fear, because we see just how vulnerable we truly are: vulnerable to the whims of a terrible leader, vulnerable to a wide-ranging disease, vulnerable to the people who are supposed to protect us.

There’s an absolutely masterful sequence in the third issue of Dead Dog’s Bite in which shadows are used so effectively that you feel a real sense of dread and danger simply from their existence, long before that danger is confirmed, and even then, it’s kept abstract, like a nightmare.

In this fantasy/alternate history series, we find ourselves in a Mesoamerica that consists of elves, orcs, sorcery, and the warrior Helm Greycastle.  The Aztecs hold dominion over Central America, and the gods bow to none other than Montezuma III. It is a brutal world, and Greycastle and his team are on a mission to rescue the young dragon prince kidnapped by the Aztecs. But the mission is made even more difficult with the shifting Aztec political alliances, leaving Greycastle and his team not knowing who to trust.

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