Comics

Comics (2005)

Stepping into darkness takes courage. Stepping back in?  That way madness lies.

“I’m sorry, Dez… But you can’t build a home upon a lie…
One way or another… This is the end of the line.”

Folklore, mythology, urban legends. These tales, whether whispered over a campfire or imparted to children cowering under their bedclothes, keep imaginations rolling through the generations. Despite the richness of the stories, people tend to focus only on ones in their regions or cultures, leaving behind a plethora of chilling legends that live only in certain areas of the world.

Quick recap so far: New day, new troubles. As always, human trafficking never goes well, and Zoë and her crew have picked up a mysterious young woman that Blue Sun wants back desperately, for some reason. Seeking a doctor that might be sympathetic to their cause, they make landfall on the homestead of Simon Tam and Kaylee Frye.

Previously on Buffy the Vampire Slayer, in a high school battle for the ages, Faith put an end to Vamp Xander. A grief-stricken Willow used her powers to open a portal into another universe, hoping to find Xander elsewhere, causing everyone but Faith and Robin to follow her into a strange, new(?) world…

Black Hammer is about stories: the stories we’re steeped in; the stories we’re trapped in; the stories that define us or that lie just out of reach of who we are; the stories that set us free; the stories that we tell ourselves; the stories that others tell us to make things easier; and the stories that we fight to live. While Jeff Lemire and Dean Ormston dedicated a story arc in the main series of Black Hammer specifically to this meta-level storytelling, Visions takes our heroes of Spiral City and looses other creators upon them. In this case, Mariko Tamaki and Diego Olortegui approach this idea of shifting stories with some creative mischievousness. They take the family dynamic we’ve grown used to and drop them into different genres and archetypes all together. Seemingly, our center point to all of this is an unphased Captain Weird who is able to travel between alternate realities/stories.

A fun and fast-paced comic, The House of the Lost Horizons is a mash-up of Agatha Christie, Miss Fisher, and the board game Clue. It is a classic who-done-it where a murder mystery takes place on an island cut off by a storm set in what appears to be the 1920s.

Synopsis: Bart Bartson is probably in the last place he wants to be: a foster home run by an oppressive tyrant and terrorized by the resident bully. But a fateful encounter with a toy T-rex may just change his life and outlook on life.

Do you love cats? Detective stories?  Space operas? Then, Pet Noir has all that and more.  This all-ages comic based on the novel by Pati Nagle follows the adventures of the genetically engineered feline Leon.

If nothing else, I know that I’m never going to go wrong with a release from BOOM! Studios, but I’m still consistently caught off guard by the quality of their showings. Their most recent is Eve, an obvious reference to the Biblical story. Taking place not terribly far in the future, we are introduced to a girl and her father who have a job to do - a mission one might say - that Eve is just about to learn about. When a twist occurs in the story, we realize that maybe Eve isn’t where we thought she was (or never has been) and the circumstances are far worse. An android that looks like an old, mangled teddy bear named Wexler becomes her introduction to this new reality, and the adventure truly begins.

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