Previously on Buffy the Vampire Slayer, Faith and Wesley seemed to be wrapped up in some major plans that Major Wilkins and Giles’ Mom have cooking up for the future. Meanwhile, the Scoobies are running out of time and space as the consequences of their interdimensional jaunt seem to be catching up on them.
I’ve been following Mike Mignola and Christopher Golden’s expanded Outerverse series with interest and curiosity. Where is all of this going? I wonder. A slew of new characters are being introduced, some known characters are being brought back, and all of the stories tend to follow a certain map: Ur-witches show up and cause mischief and our heroes bat them away. Even more than Hellboy, this feels like an ongoing serial which makes sense since most of it takes place during WWII. Even the title feels like a 1940s/50s serial.
Sleep is rooted with disorders known as parasomnias. Nightmares, sleepwalking, talking, physically attacking a bedpartner, night terrors… these and more fall under that category, making sleep the perfect vehicle for a disconcerting and thrilling comic. But, with Cullen Bunn at the helm, you never know where that comic might take you. For Parasomnia, a three-issue series from Dark Horse, he’s teamed up with Andrea Mutti to bring readers the ultimate split-world mystery.
BRZRKR has been really interesting. Created by Keanu Reeves and written by both Reeves and Matt Kindt (who is one of my favorite comic book writers), they are telling the story of someone who cannot die and has for the extent of his life (70,000 years or so) been a weapon used for violence. Now, he wants to die, and modern medicine is trying to help him in exchange for . . . ya know . . . creating a super army based on him. Like modern military medicine does.
The creators of this series realize that they can’t go to the same trough every time. So, when they hit a certain sequence - an absolutely vital sequence not only in the story, but in Erica’s development as a child when inducted into the Order of St George - they had to make it feel different. Um . . . holy crap, did they make the right decision.
We last left Andy, Effy, and the survivors of the attack on Sampson fleeing the planet; however, the villagers who fought against the vampires had a secret of their own: They were robots designed to look humanoid and be able to hide in plain sight. This was a huge surprise to many, causing some serious morale problems. Back on the mining colony of Dirishu-6, Tim and Driller the Killer team up to face off with Mother’s sister.
Another issue of Undiscovered Country is here, and the zone of Possibility has become one of the most interesting zones of the entire series. In just a few issues of this arc, we begin to explore more about what America is in this new version of the sealed-off United States, and more about what it was to be American. Through creative works, America manages to gain a foothold in culture, spreading far and wide until its influence was unmistakable. Recreating that creative American exceptionalism is the task for this team as they continue to walk the Spiral, the path that will lead them to their goal of finding a cure for the deadly Sky virus, and finding out more about a nation that has been isolated for many years.