Favorite Comic Book Series: Atomic Robo
Favorite D&D Class: Wizard
Favorite Ice Cream Flavor: Cookies N' Cream
Hypernaturals is a sci-fi, superhero, mystery, action—let's stop and just say it's got a little bit of everything. The Hypernaturals are superpowered and trained individuals who guard the Quantinuum, the massive computer system that provides communication and knowledge to all ofthe planets; it's like a galactic internet only a gazillion times smarter.
In Destiny's Fate, a group known as the Defenders of the Fourth Dimension protects the time stream and fate itself, preserving it as it is meant to be, but another group, known as the Assassins, works to take back control of fate. Destiny's Fate seems to center around a single family, the Ryders, some of whom belong to the Defenders and others to the Assassins. This first issue doesn't provide a solid reason for the war between the two groups, which made me hesitate to root for Nile and his fellow assassins, who don't have clear motivation for going through time killing certain figures.
The missing background elements aside, the actual premise itself is a lot of fun with a mix of sci-fi and fantasy conventions. The idea of skipping through and fighting in different periods of history is a great concept that will take this series far, if used right. Issue #1 already shows a willingness to use locations in time that aren't often visited, such as different points in Japan's history. Destiny's Fate #1 is action packed, with a complete adventure of Nile and his companions while providing a solid foundation for the setting, some of the rules of time travel, and laying the ground work for the issues to follow. The pacing and dialogue are excellent with a relatable and funny narration provided by Nile.
Popular girl Ruby Kaye wins a pair of super-power granting glasses in a game of strip poker and becomes the superhero known as Geek-Girl, but there's a cost to super strength and flight, super klutziness! “With Great Glasses Comes . . . Great Klutziness . . .”
The premise behind Geek-Girl is a nice reverse of the Clark Kent idea of a hero wearing glasses when he's in his civilian identity. I really like the themes Johnson and Stone-Thompson are exploring with Ruby no longer fitting into her click as one of the “cool kids” and having to become comfortable with who she really is. Artist Sally Stone-Thompson has a manga-inspired black and white style which makes use of minimal setting to focus on the characters. Emotions are clearly displayed on characters' faces, which heightens the cartoon comedy of Ruby's klutziness and college drama.
After the end of the Hundred Years War, rebuilding begins for all of the nations, but a new conflict breaks out surrounding the Fire Nation Colonies in the Earth Kingdom, which are really a blend of both peoples and cultures. The Earth Kingdom wants the colonies rightfully restored to them, the Fire Nation believes they should remain under their protection, and the colonies themselves just want to keep their community together.
When last we left our hero, occult detective Doctor Xander Crowe was hired by infamous mob boss Don Marino to exorcise the demon possessing his daughter, but Crowe soon learns it's not just any demon, but Adramelech, the same being that left its mark on Crowe years ago.
The following is an interview with comic book writer Raphael Moran, who recently released his latest graphic novel, Flee, through Arcana Studios. In this interview, Fanboy Comics Contributor Kristine Chester talks with Moran about the inspirations for Flee, when fans can expect to find each new chapter on Comixology, and the upcoming projects on which he is hard at work.
This interview was conducted on September 14, 2012.
The comic book event of the summer is nigh! Before Watchmen, the much-anticipated prequel series to Alan Moore and Dave Gibbons' Watchmen, will consist of seven limited series and an epilogue one-shot. Stay tuned, as the Fanboy Comics crew will be reviewing each title as it is released. Hurm.
“If I were going with you, we'd be dating, so instead I'll just . . . come with you.” Yeah, it's like that. The bulk of this issue is all about Nite Owl working alongside the Twilight Lady. She feels a lot like Catwoman in tone and playfulness, but, unlike Batman, Nite Owl is not stoic or confident but a shy, nerdy mess when Twilight uses her feminine wiles on him. The banter manages to be both funny and sexy all the way to the bedroom with what has got to be one of the best Before Watchmen moments taking place when they need to figure out the . . . er . . . costume situation.
When last we saw Commander Flick Fleebus, he had narrowly escaped the might of the Krill armada with the invaluable Nexus Sphere in tow. Now crash-landed on the strange, forbidden planet Earth, Flick must locate the Sphere, his robotic companion Trion, and find a way off the planet while evading the Krill military. Oblivious to all of this is bug exterminator, Rigby Pinkerton, who is currently living with his mother following his divorce and is trying to find a new purpose to his life.
SPOILERS BELOW FOR FLEE CHAPTER 1
Archeologists of Shadows takes place on a world where everything is becoming mechanized: plants, animals, people; if it's organic, it's slowly becoming a machine. The completely mechanized people, the Authorities, believe this is the will of the gods, and so they begin to police and force mechanization upon those who, naturally or otherwise, resist it. Two such people are Alix and Baltimo, who decide to abandon their positions aboard the No-Destination Train and join the resistance, which is secretly working to find a way to reverse the mechanization process.
The following is an interview with Creepy Scarlett creator Graeme Buchan. In this interview, Fanboy Comics Contributor Kristine Chester talks with Buchan about the process of self-publishing, the influences of the series, and how Creepy Scarlett transitioned from short film to sequential art.
This interview was conducted on August 26, 2012.