Favorite Book: Cryptonomicon
Favorite Movie: Young Frankenstein
Favorite Absolutely Everything: Monty Python
There is something special about a story where everything is familiar and nothing is predictable. This is why you should be reading The Star Wars. If you missed the first issue, it’s not too late. If you read it, then I expect you are going to be picking this one up no matter what I say. I will briefly sum up this weird experiment—George Lucas’ craziest and unedited ideas that eventually gave us Star Wars are contained in a spectacular comic book.
The latest issue of Mind MGMT delves deep into the tormented mind of Henry Lyme. Many of the highlights from the first six issues are revisited from Lyme’s point of view. This offers some interesting character insight, as well as some cool revelations.
A missing city councilman, his frightened movie star wife, and more suspects than you can count without taking off your shoes. Private Eye Nick Moss is on the case. There’s only one problem. He’s the last human PI in the city. His client is a shapeshifter, the missing councilman is a mummy, and most of the suspects would like to eat Moss.
My favorite type of horror is the slow burn psychological style. So, I really enjoyed the two bite-sized morsels of disturbing I got to play this week. Sepulchre and Home are both old-school adventure horror games that have a lot of impact.
To begin, I have a terrible confession to make. I love Star Wars. But, I love the world more than the movies. Even Empire.
Brian Wood and Carlos D’Anda’s series manages to nail the sense of wonder and the feeling that the characters actually live in the world that the movies (all three of them) captured so well. What the comic adds is dialogue that is fluid and natural sounding, as well as political maneuvering and intrigue that doesn’t slow down the action.
I don’t play a lot of strategy games, and I certainly am not great at them, but I loved XCOM and think you should consider trying it out. The premise is simplistic in itself. Aliens are attacking the Earth. No one knows who they are, where they are from, or why they are here. One thing we know is how we plan to stop them. XCOM is a global organization that is focused solely on kicking ET’s butt off of our world.
George Lucas is crazy. This fact explains the incredible awesomeness of the original series and the incredible awfulness of the prequels. So, when I found out that Dark Horse was producing a series based on George Lucas’ first draft of Star Wars, I was prepared for some craziness.
I was not prepared for this.
Ridiculous Fishing is a simple game about a man named Billy who likes to fish. Now, Billy is not content to fish like the rest of us. No waiting around for hours with nothing to show for it other than cold and sore fingers, a bad sunburn, and two fish that will burn more calories to clean than they could possibly provide. God, why couldn’t we go on a real vacation? Billy casts a line and then proceeds to dodge every fish he can as the lure descends, because the second it hits a fish, it starts right back up. Then, Billy tries to hit all the fish, so he can catch them all. Finally, when he gets to the surface with the dozens of fish on the line, he flings the whole lot of them into the sky and shoots them. With a gun.
I really like Think Tank. It is doing a kind of sci-fi that doesn’t get much love, and it is doing it very well. The science here is the bleeding edge of today and the tech of tomorrow, with a strong focus on the importance of responsibility with new inventions. This is not the anti-science writing that Michael Crichton put out.* Writer and creator Matt Hawkins clearly loves and respects science. I have enjoyed every issue of this comic so far. I love seeing David Loren’s attempts to get away from the military lab where he is effectively a prisoner.