There’s a lot to like in Sean Patrick O'Reilly and Erik Hendrix’s The Steam Engines of Oz #1. We have a likeable, if straightforward, protagonist in Victoria, a mechanic who has spent her life beneath the industrialized Emerald City making sure everything works, a supporting cast made up of the prisoners she interacts with on a daily basis, and a respectable dose of the generalized whimsy that made L. Frank Baum's books so unique. Yannis Roumboulias' art is terrific, particularly in action sequences, and incorporates the steampunk theme of the book without overindulging in it.
The New Marvel is a series that looks at the changes that the mega-comic empire made following the events of Avengers vs. X-Men and the impact that those changes have on the stories of Marvel NOW! Six issues (or more) into each Marvel NOW! title, we see what our favorite characters are up to and what to keep an eye out for in the future.
Disillusioned by how mutants continue to be regarded by the public and fellow superheroes in general, Scott Summers calls for a revolution to ensure the stability of the next stage of evolution. Teaming up with some of his former Extinction Team colleagues, Summers scours the world for new mutants to help train for the coming battle against humanity, acutely aware that the world sees him as a threat to peace and stability as well as an enemy of the Avengers. While he no longer possesses the controlled and delicate precision over his abilities he once did, he nonetheless leads his group onto the idealogical battlefield against his fellow mutants to keep the future safe for his species. Rogue leader and iconic revolutionary, Cyclops leads his band of Uncanny X-Men.
MINOR SPOILERS BELOW
Tim and Russ are back again in the fourth issue of How I Spent My Summer Invasion, the intergalactic, all-ages comic series written by Patrick Rieger and featuring the art of Mark Sean Wilson, and their out-of-this-world jobs at La Galatique are more crazy and adventurous than ever!
Dear Fanboy Comics Readers:
The first video game console, the Magnavox Odyssey, was released in 1972. While the Odyssey doesn’t live on in the collective memory like 1977’s Atari 2600 or 1985’s Nintendo Entertainment System, it helped spawn a generation of gamers. The kids that grew up playing the first and second generation of video game consoles are in their 30s and 40s and no longer have all the time in the world to play the games we love. With that in mind, Fanboy Comics is proud to announce a new, regular series for its audience: Part-Time Gamer.
As Fanboy Comics continues to inform its readers about exciting Kickstarter campaigns that are worthy of your hard-earned money, there may be rare opportunities when we will highlight campaigns that have already reached their desired goals. One such campaign has come to our attention, and we hope that you will enjoy it as much as we did!
Shogun Rising is a graphic novel collaboration between writer/producer Jonathan Mayor and Awesome Horse Studios' Marc Scheff, Noah Bradley, Aaron Miller, and Cynthia Sheppard. With a story that features love, samurai, and zombies, what could be better? Featuring 64 pages of art by seasoned comic layout artists and colorists including Tim Paul, Shogun Rising is an original story where a near-future Tokyo is the zombie apocalypse ground zero. Survivors are forced to flee to a remote samurai village. Hiroshi, a samurai prodigy, and Mizuki, the daughter of a ruthless Tokyo crime-boss, attempt to navigate the new world and their forbidden love. Tensions arise as cultures clash and the chances of survival diminish. And, yes, samurais will fight zombies. But, who will win?
Dear Fanboy Comics Readers:
Do you know everything there is to know about comic books, movies, TV, video games, science, technology, RPG, LARPing . . . shall we say all things geek? Are you a competitive person who likes to put their brains and skills to the test? If you answered "Yes!" to any of these questions, then you will not want to miss the auditions for King of the Nerds: Season 2, the hit reality TV show which is now casting!
Have you ever been in a situation where someone is speaking a foreign language and, even though you can't understand the words, you get the basic gist of it from the manner in which it's conveyed? Wait, strike that, reverse it. That's what listening to Strangled by Strangulation is like. The manner is one thing, the context a complete other.
A little over a year ago, I interviewed filmmaker Will Prescott as he set out on an ambitious Kickstarter campaign. He wanted to raise the majority of his budget through crowdfunding in order to produce and direct his first feature film . . . and that’s exactly what he did! Check out Fanboy Comics’ original interview with Will here.
Despite being a huge Star Wars fan, I delved into this game with caution, because I haven’t had the best experiences with MMO games; however, as someone who enjoyed the original Knights of the Old Republic games, I thought I would give it a chance. I was certainly surprised by how much I enjoyed it. I’m not going into details about the original game mechanics and aesthetics, as that’s already been covered by other FBC people, but I am going to give my thoughts and feelings on the two most recent updates to the game: 2.0 and 2.1.
Many hands make light work. A saying that goes back a long way, but not nearly as long as sickness, I'm sure. Disease has always been the bane of mankind, striking fear into those that know the symptoms and not the cure. There must have been a caveman that correlated a cough with sickness. A caveman that paved the way for science to discover vaccines and treatments to battle the plagues that ravaged mankind. Of course, he probably took a more direct route to eliminate the spread of disease by clubbing the one that coughed to death. Cough drops wouldn't be invented for thousands of years, and an itchy throat is a real drag. But, getting the cougher backed into a corner and taking them down by oneself can be difficult. That's why many hands make light work. Fast forward a bit, and you get a game based on the history of illness, virus, and plague. You get Pandemic.