Escape from Jesus Island #2 gives readers the details I longed for in Issue #1 while getting down and dirty about the severe ethical violations ReGen has engaged in its quest to resurrect Jesus. I began to understand why STAB was so eager to get onto Malsum Island and ferret out the truth while realizing it was far worse than the doomed, meddling kids could ever comprehend.
The indie comic The Kill Screen #1 eschews the more traditional means of the apocalypse and tags the intense connection between humans and the digital world as the root for our downfall; however, rather than focusing on how we currently are always wired through smart phones and WiFi, the creators use the eight-bit video arcade motif of a screen so covered with pixilated glitches that it becomes unplayable (a.k.a. kill screen). When these glitches bleed into the physical world, how will humanity react, and can we survive this type of societal breakdown?
Skriker #0: A Boy and His Beast comes from the brilliant mind of Dani Smith (creator, writer, and artist). Released on May 7, this comic is a prequel to her novel, Black Dog and Rebel Rose. It gives the reader a proper introduction to Skriker, a half-demon with a demon father and human, stripper mother. Skriker, with his skin covered in tattoos and a green, double-spade pointed tail, was raised to fight on the side of good, even if it means battling it out with other demons.
I came to be aware of John Green’s novel, The Fault in Our Stars, from the same source that alerted me to Buffy Summers: Time magazine’s year-end best of lists. Like most of the civilized world, I thought the idea of basing a television show on that goofy movie was nuts. How desperate could this new WB network be for programming? And then, one year (probably 1997), I saw that Time had Buffy the Vampire Slayer listed as the best show on television. I had to tune in, right? The first episode I watched was “Go Fish,” a steroid-themed installment and one of the weaker outings of the entire series. But, I stuck with it, and Buffy is one of my favorite shows of all time. (It used to be my clear favorite, but Breaking Bad has muddied the waters for me on that.)
Indie comic book publisher Inverse Press has been releasing comic books and graphic novels since 2010, and readers can always count on the publisher to provide stories that venture outside of conventional norms. With their latest release, Eyes of the Hurricane, Inverse Press shares a personal tale of survival, hope, and faith based on the memories and experiences of Roberto Acosta, a survivor of Hurricane Ivan.
Words can’t describe how much I love the adventures of FBI agents Fox Mulder and Dana Scully (especially Dana Scully). Thus, it only made sense to review a copy of IDW’s The X-Files Art Gallery, whichm as the title suggests, is short on words. Outside of a few quick Q&A blurbs with the contributing artists, this book is all about pictures.
“For all we know, you really were sent by the Prophets.”
“I was sent by Commander Sisko!”
- Dr. Bashir and Chief O’Brien
Roddenberry’s vision was of a future where all men are brothers. (Sorry, gay guys.) There would be no interpersonal conflict in the utopian Federation, which makes writing for Star Trek a unique challenge. Fortunately, the show happened to be about a bunch of maniacs piled into a starship zooming around space, looking for trouble. Yes, I realize I just made Captain Kirk sound like some kind of space greaser, but, in my defense, that’s exactly what he was. Kirk existed to punch half the things and have sex with the other half. If he had just been a fist attached to a penis, his job performance would not have suffered in the least.
Norman Williams takes his father’s charge of protecting King Island, Tasmania, seriously, because he loves his home and the way of life the islanders preserved through the horrors of WWII. Therefore, when the hearing impaired veteran sees Japanese whalers harvesting stranded whales in the cove off his property, he immediately reports it to local law enforcement. When his complaint is treated as a joke, Norman takes matters into his own hands and becomes a vigilante hero determined to protect his home, its resources, and its unique way of life regardless of the costs.
DreamWorks' first venture into the graphic novel business brings us the continuing adventures of Hiccup and his friends in the How To Train Your Dragon universe. Written by Scott Furman, with pencils by Iwan Nazif, coloring by Nestor Pereyra and Digikore, and lettering by David Manley-Leach, DreamWorks made a wise marketing decision in choosing this series to start with. Not only was the movie a money maker, it was very good and I very much look forward to seeing the second. I understand this comic was supposed to be out over a year ago, but knowing how hard it is to produce a comic, I can only sympathize. But, on to the dragons . . .
Golarion, the main setting of the Pathfinder RPG, is a detailed and fully developed world. Anyone who has ever played one of Paizo's adventure paths or cracked open a book outside of the core releases can tell you that. While in the Player's Handbook the gods are a passing mention. A name, an alignment, their portfolios (their heavenly domains such as the goddess of the sun or the goddess of madness), their Domains (a special set of bonus spells a Cleric or Paladin worshiper could select), and Favored Weapons. In other words, only the absolutely necessary mechanics.
On one hand, this is great. It allows players to make their character's god or goddess their own, but a little bit of details can go a long way to portraying a religion and exploring deeper themes for a religious character. That's where this book comes in.