Somehow, I missed issue four of She Could Fly: The Lost Pilot when it came out, so I recently sat down and re-read issue three, then four, and finally issue five. My heart is filled to the brim, and my brain is bouncing around.
There’s nothing more frightening than a smile drawn by Andrea Sorrentino. Obviously, the smiles in issue 16 of Gideon Falls carry a lot of weight and context, as Jeff Lemire throttles the story forward in one fell swoop.
I cackled multiple times throughout this issue, because it’s so perfect. As far as two companies and two universes crossing over, Jeff Lemire has found the perfect vehicle to handle such a venture. Black Hammer is a world of stories; it’s so meta that, at one point, we even get to see the creators of these stories, albeit in a very surreal way. Justice League is exactly what Black Hammer is commenting on, so to flip the two worlds gives Jeff Lemire so much room to play.
Think what you may about Disney's recent string of films, but the company’s mascot, Mickey Mouse, has been enjoying a resurgence these past few years. There was a time in the early 2000s when the famous mouse was starting to lose his stardom and other Disney characters were coming to fill the spotlight. But, ever the stalwart, Mickey welcomed his 90th anniversary with a bevy of quality comics and the phenomenal Mickey Mouse TV series. As part of that celebration, Mickey Mouse: The Quest for the Missing Memories, an eight-part miniseries, was released in late April of 2019.
I’ve been a fan of the DC Universe animated movies since they began in 2007. They’ve created some fantastic films and told some amazing stories. That being the case, Batman: Hush has a lot to live up to. Does it succeed? Well, it doesn’t quite have the depth, or the quality, of some of the best DC Universe films, but it’s certainly fun and enjoyable.
Vox Machina has returned with the second installment of their prequel series, Vox Machina Origins II. The spin-off of the hit, streaming Dungeons & Dragons game centers on some of the few moments that fans of Critical Role can't see - the exploits of the now-famous adventuring party before the show began streaming and before it became the phenomenon it is now.