The increased slippages between worlds make this text even more chilling than the last. Allister’s body seems to bear the full and cumulative impact of his experiences. Even when the reader moves from an especially haunting fight scene to a relatively brightly lit realist scene, Allister appears bruised and bloodied. Facial detailing works to enhance this effect. Not only is Allister’s appearance increasingly unsettling throughout, but the narrative eye moves rapidly between iterations in a manner evocative of film. In one panel, Allister is a crazed and dangerous asylum patient, in the next a darkened and monstrous figure, and in a third a combination of those two figurations is dressed as a knight. Light and Shadow effects, along with an eloquent use of a limited, dark color palette underscore that the reader should feel unsettled, and uncertain about Allister’s prospects, even as Allister himself seems to grow more and more assured of himself and his ability to survive in his strange new world. The biggest development in this installment is this tension between visual and narrative cues that project uncertainty—including the development of Allister’s own moral code in the form of narrative-guiding thought boxes, which provide such insight to Allister’s thought processes as “I’m definitely not proud of what I’m doing here”—and Allister’s own hubris. I can’t wait for installment 3!
Creative Team: Written by: Kevin Chilcoat (writer), Marc Olivent (illustrator, inker, letterer), Kevin Chilcoat (creator), Lee Milewski (colorist)
Click here to purchase.