Issue number two is mostly exposition, and it answers most of these questions while bringing the forward motion of the story to a near crawl. This isn’t to say that the information being given isn’t interesting, and that the villain (the Hunter) - who is introduced through flashbacks - isn’t terrifying, because he is, but it never hurts to save some exposition for when it’s dramatically necessary to give. This way, the surprises simply seem like more information.
What we do find out is that there is a portal between two worlds and the Hunter will be using that portal for some very bad things, if our collection of heroes doesn’t do anything about it. The characters are a lot of fun, and A.C. Zamudio does a good job of bringing them to life. I’m a fan of Cullen Bunn. This may not be the most interesting issue he’s ever written, but I like the world and the potential dilemma. If it ends up being anything like the first The Sixth Gun story, it’ll be well worth the read.
Creative Team: Cullen Bunn and Brian Hurtt (writer), A.C. Zamudio (illustrations), Carlos N. Zamudio (colors), Desiree Wilson (editor), Keith Wood (designer),
Publisher: Oni Press
Click here to purchase.