With the Syndic battle cruiser captured, Alliance Captain Michael Geary and Executive Destina Aragon, formerly a Syndicate soldier, forge a delicate alliance to repair the ship and return to their respective home worlds. Unfortunately, a hundred years of war have left them with a legacy of mistrust.
As soon as the battle for the cruiser is won, Michael Geary must convince his own troops not to disrupt the fragile peace he has brokered. It doesn’t help when his crew takes a former Syndic soldier hostage and threatens to kill him.
Lucky for him, his great uncle’s orders to kill no prisoners has sunk in and they relent. It’s in the nick of time, as another Syndic Battle Cruiser is on a course to intercept them with the intent to blast their ship to bits. With limited time to get weapons and shields back online, Captain Geary knows that he must think outside the box to save his new ship and temporary crew.
This issue is a bit different than the rest, as it spends a few pages introducing you to Michael’s famous great-uncle, Captain "Black Jack" Geary and the aliens known as “The Dancers.” It’s a brief interlude that is fun for those of us who have read the novels, but might be a bit confusing to those who are new to this universe. The extensive prologue does help to set the stage, but there is no way it can provide the depth of the novels; however, the overall issue is paced well and I have enjoyed all the action sequences. I do like how the artist and colorist depict the shielding on the spacecraft. It reminds of an old Star Trek episode whose name I’ve forgotten. Also, the panel depicting the planet of Kane - whether by accident or design - strongly resembles the rebel base in Star Wars. It has been fun seeing the influence of popular sci-fi throughout all of the issues.
This is a fun and enjoyable story and a terrific introduction to Jack Campbell and the world of Captain "Black Jack” Geary.