In a delightfully colorful universe, Grix learns that she’s surrounded by a lot of gray morality. Pirates can be insightfully honest to a fault, and company men who owe you have less loyalty than the minimum wage they earn. Furthermore, despite her growing concern for Vess, she finds Vess incomprehensibly pulling away from her. The mantle of a captain is a lonesome burden, indeed. With no one else that she can rely on, Grix makes a bold decision.
G. Willow Wilson’s tale has taken a couple of leisurely issues to establish the new stakes for the crew of the Sundog, but things appear to be ratcheting up. I appreciate that Turo is not simply a charismatic villain; he may be a bit of a scoundrel, but he’s not out to screw Grix over. Well, unless she double-crosses him. The Lux crew on the other hand… In true corporate fashion, alliances last only as long as they’re beneficial, I guess. While things seem grim, Wilson’s handle on balancing suspense and levity is right on the money. My favorite bit is the commentary on Grix’s tendency to storm into any room.
While Wilson’s script is undeniably awesome, it does fall on Christian Ward to convey the tone, setting, and visuals of that awesomeness, and his work has been amazing from the start. From brilliant backdrops to expressive characters, Ward’s art delivers in spades. Ward’s work basically makes me want to try space exploration, despite my phobia for the great dark expanse…
Final thoughts: In an issue that serves as a lesson on disillusionment for Grix, Wilson et al. have set us up for the climax of the second arc in this space opera. I really can’t help but to wonder what lies in the future of this crew, as there’s so much untapped potential for drama here.
Creative Team: G. Willow Wilson (writer), Christian Ward (artist), Sal Cipriano (letterer)
Publisher: Dark Horse Comics
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