There is definitely a televised, serial feel to Matt Kindt and Tyler Jenkins’ newest series, Black Badge. I’m reminded of the TV shows I grew up on in the '80s - The A-Team, Macguyver, and Charlie’s Angels - where there was a hero or group of heroes that went on missions and while the episode specifics were different in what they had to accomplish and how, the same formula was used pretty much every time. This third issue throws a bit of a wrench in the formula, but not quite enough to elevate the stakes . . . yet.
Black Hammer: Age of Doom is committing hard. It’s walking a fine line; on one side, what’s happening right now could be incredibly cheesy and convoluted, and on the other side is a book that is playing with the reality it’s created in a really interesting and intense way. Jeff Lemire has spent so much time constructing the reality of the main characters' situations that when he untied the knot that was keeping it together two issues ago, it hasn’t stopped unfurling. To show just how much reality has shifted, Lemire has brought on a new artist, Rich Tommaso, who has also taken over coloring duties and possibly the lettering. The book has an entirely different feel. Usually, when an artist comes onto a book for an issue or two, it can feel a little weird, but because of the story and tonal shift, it works on a number of different levels, including intellectually, emotionally, and psychologically.
In the opening pages of the second issue of Errand Boys, readers catch up with Jace and Tawnk as they are hurled into space via an unsettling slingshot launch. (Catch my review of issue one here.) The half-brothers are headed out on their first mission together in this issue, which is part of a five-issue galactic action adventure tale from writer D. J. Kirkbride, artist/colorist Nikos Koutsis, flatter Mike Toris, and letterer/designer Frank Cvetkovic.
There’s something incredibly unsettling about stalkers. Maybe it’s the way they creep about in the shadows, watching but rarely being seen. Maybe it’s their ability to dive into the darkest crevices of their obsession’s life, getting to know their victim intimately. Whatever it is, they are just about the creepiest criminals ever.
Ed Brubaker and Sean Phillips are changing the landscape of the comic book industry. Their two names are essentially a stamp of quality when it comes to graphic novels and storytelling. Their new story, My Heroes Have Always Been Junkies, is about two people, Ellie and Skip, who find love in a rehab center and decide to run away together. Ellie is self-aware enough to realize that she’s a bad influence, but as their romance grows, mysteries begin to unravel. The question, however, is if the mysteries are worth it in the end.
Issue #2 of Geek-Girl left Summer getting pummeled by one of Maine’s resident baddies after Ruby reclaimed the power-up glasses. A streak of good luck brings Neon Girl to her rescue, but Summer has to accept that while she didn’t do any major harm with the glasses, she’s a danger to herself without them if she fights crime. Meanwhile, Ruby allows her old friends to entice her back into their circle with a party and drinks at a local bar, but it just can’t stay quiet when the original Geek-Girl is back on the town!
In his debut creator-owned work, writer Ryan Cady wanted to explore the concept of rebuilding after the world ends. With that concepet, we get Infinite Dark, a new science fiction/horror series from Image Comics and Top Cow Productions. Exploring how the human race moves on and rebuilds after the entire universe goes dark, this series is equal parts unsettling and overwhelming. The entire concept of the heat death of the universe is something deeply unnerving, and seeing what happens to those who are still alive is, somehow, even more horrific.
Image Comics publishes some very interesting and weird titles, a pattern that has been a great trend for the company overall. With their dedication to allowing creators to really make the things they want to make, some incredible titles are released. One of those interesting and very weird titles is the new and best-named comic book series, Murder Falcon, which mixes action, humor, and a whole lot of metal.
The third iteration of Joe Golem: Occult Detective takes on the name of its location: The Drowning City, because it’s a place that we should know. Lower Manhattan has been changed drastically; water has flooded every street, and we have no idea what could come from around the next corner. One recognizable element Joe Golem does keep is the hard-boiled film noir element that is so often tied to New York City. Like much of the rest of the Mignolaverse, dark arts are being practiced in all of the shadows. In this instance, the shadows are underwater, a submarine to be specific.