Two of media's biggest franchises collide in the IDW Publishing and Oni Press crossover featuring one of the most popular television shows currently on the air and the most popular tabletop game in history. With the success of other skewed, property-jumping interactions between the Rick and Morty universe, dropping into the world of Dungerons & Dragons seems like an odd, yet perfect, fit. After finding out that games such as D&D aren't only popular, but there's actually some intimate appeal to them, Morty finds himself attempting to delve into a game that has such a detailed and vibrant history, blindly forcing himself into a game to impress women and, of course, not having any idea what he's doing. Like any potentially dangerous situation, Morty goes to Rick to help him prepare for the game, much to the excitement of an old-school player like Rick.

The post-apocalypse has never looked so fabulous. Ales Kot, Tradd Moore, and Heather Moore present The New World, a romp-ish, buckwild love story set before the backdrop of post-second-Civil War America. You can think of it as a modern retelling of Romeo & Juliet with about 500% more lasers and visors. The vibe of the story is very '90s hacker suspense thriller, and the art direction is very Dr. Seuss. It’s confusing, fun, and frantic with a lot of risky ideas.

Bone Parish #2: Shadows continues the story of the Winters family and their booming drug industry selling The Ash, a hot, new hallucinogenic made from the ashes of the dead. One of their drug dealers has died from an overdose, their family isn’t always in-sync about how to handle their future, and some drug cartels are eyeing their rising empire. And, a plot like this wouldn’t be complete without a couple of detectives investigating the drug-related deaths – even if those detectives may be on opposing sides of the law.

Welcome to the school of Blackwood, where possibly gifted, socially awkward 20-somethings come to find out if they have what it takes to fight against the dark arts. The fact that the students don’t know that’s what they’re there for at first is all part of the fun in this four-issue, Lovecraftian, Miskatonic-style, Harry Potter world. The dean of the school ends up dead, pulled into a well and pulsating with dark magic, and our four students are there to witness it. Everything falls into chaos as they try to solve the mystery and stop a curse, all while staying alive against a malevolent force.

Full disclosure: I've never read the Ewilan’s Quest novels by Pierre Bottero that this graphic novel is based on. In fact, I picked up The Quest of Ewilan, Book One: From One World to Another purely because of the beautiful front cover and a one-paragraph description that sounded intriguing. So, I had little-to-no expectations going in.

As much as I love superheroes, my main fascination has always been with the supervillains. So, it probably goes without saying that I’m really enjoying this comic. But this is a review, so I guess I need to say it anyway: This comic is a lot of fun.

Science meets future-noir in the comic book series, The Resurrected, created and written by Christian Carnouche. As mentioned in my review for the first issue back in January, this series is set in the near future, where technology has been developed to end death and suffering through loss; however, the cost of that technology was high: 30 million people. Not only does Carnouche explore the philosophical ramifications of that cost, but he also seeks to analyze corporate and religious implications.

The Peanuts gang are some of the most beloved characters ever written. They proved themselves iconic by maintaining a run of syndicated Sunday morning comic strips that lasted from 1950 to 2000. Charles Schulz is a brilliant author, and BOOM! Studios has collected a handful of his works - beautifully preserved and carefully curated. This is the tenth volume in the series, each one as good as the last, and all of them just as philosophically existential. 




One of the funniest books in comics has taken on a more serious term as of late, and with this volume of the story, that rings very true. In a series that is full of sex jokes, pop culture references, and more sex jokes, the last volume has begun its descent into a more serious tone.  While this collection has some of the trademark silliness Sex Criminals is known for, a lot is happening for Jon, Suzie, and the rest of the team.

Last month, publisher Bliss on Tap continued its high-speed zombie comic book series with the release of Train 8: The Zombie Express #2, picking up right where it left off on a rollercoaster ride of terror.  As part of a three-issue series, the second installment maintained a palpable tension throughout, leaving readers worried as to when a flesh-eating walker might appear from around the next corner.

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