College-age Ruby wasn’t looking to become a superhero the night she made out with her friend at a bar to lure a pair of young men to play a game of high-stakes strip poker; she just really wanted to try the “super glasses” one of the gentleman possessed; however, when she somehow wins the entire game and makes a fool of herself with her super strength, possibly losing most of her friends, Ruby’s best friend, Summer, encourages her to make the best of the new scenario and try to help others out. When she rescues Neon Girl from a lightning wielding supe and gets her to the hospital, Ruby receives the personal motivation she needs to claim her new identity: find the lightning lady and take her down, if it’s the last thing she does. She just has to find her before anyone else!
In Issue #7 of Dept.H, by slowing Mia’s personal story down a little, Matt Kindt managed to heighten the tension considerably. The last issue was phenomenal, and in this issue, my heart was racing. Kindt has found a perfect device to really spend time getting to know the characters surrounding our hero as she searches for her father’s killer on an underwater research facility that is collapsing around its crew.
My grandparents were always big readers. Their house was, among other things, a paperback lover’s wonderland - bookshelves at every turn, laden with volumes from the most recent bestsellers to old, worn copies of long-forgotten masterpieces. My grandfather, in particular, shaped many of my own tastes. The book I most remember receiving, reading, and loving was Isaac Asimov’s I, Robot. I recommend it. The only thing it shares with the Will Smith movie is a name (and, I guess, that there are robots in it).
The wonderfully unique premise of Reborn, crafted by Mark Millar, entertains its fans with Issue #2 – a great follow-up to the “captivating” first issue that “pulls at a reader’s soul.” Please feel encouraged to check out the Fanbase Press review of Reborn #1 highlighting “one of the most spectacular pages ever constructed.”
The Troop: Volume 1 generates more than a simple plot through a five-issue run. Writer Noel Clarke crafts misfit heroes who find themselves surrounded by violence, sex, drugs, and the overwhelming desire to survive – particularly when it involves self-defense, smashing a racist’s face in, or pure and simple revenge. These loners are not only used to being outcasts; it’s the normalcy they seek until they find each other. Clarke provides a diverse group of characters and isn’t afraid to involve vulgar language to emphasize their opinions on important matters, like staying alive.
A complex storyline mixed with ancient beings, thrilling sequences, and characters driving themselves to uphold some semblance of a moral code provide a legacy created by Bruce Zick. The Zone Continuum: Legacy was first introduced in 1992, and Dark Horse Comics brings together the four-part series in one collection for the first time.
This series continues to get more and more interesting. With the latest installment of the eight-part series, this book took a major turn as our lead, Simon Moore, finds out much more than he expected. In the last issue, he took to interrogating the crew of the Hardrian's Wall, all of them people of interest in the death of crew member Edward Madigan. With everyone on edge, Simon's job is hard enough, and that's not taking into account the fact that Simon is addicted to pills, and someone has taken his stash from him.