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“Major, I don’t have to tell you. I’ve heard your opinion of this government. Government! They can’t even agree it is a government, so they call it provisional. It’s just another word for powerless.”
     -- Minister Jaro Essa


I separate genres into two distinct categories. The first are those intended to evoke mood: drama; horror; comedy; and so on.  The second are those more predicated on trappings: science fiction; fantasy; noir; and the list really goes on and on. While it would be easy to dismiss certain genres as amounting only to their window dressing (Westerns, in particular, seem to fall victim to this.), there is always something deeper that turns even the most specific genre into a richer experience. It’s tempting to turn this entire review into a discussion on genre, but the single point I want to bring up is how freeing it is to work in one of the “trapping genres.” Take fantasy, for example. As long as you have swords, and possibly magic and dragons, you can tell any sort of story you want. A tragic love affair between a knight and an elven princess? That’s a romance. Some suburban twits stumbling into a subterranean tomb filled with undead monsters? That’s horror. A bitter, drunken speech at a birthday party? Comedy. And, all three happen in The Fellowship of the Ring.

“What you did today, Major, was declare war on Cardassia. Thankfully, they declined the invitation.”
    -- Minister Jaro Essa


With the commencement of the second season, Michael Piller (still the guiding force until Voyager hit the air a year later and DS9 would be turned over to writer Ira Steven Behr), mandated that DS9 begin to distance itself from the other parts of the franchise. This started, ironically enough, by adapting a script originally written for TNG, about a reluctant Bajoran war hero. Behr, whose praises I will continue to sing, stripped out the sentimentality and gave us “The Homecoming,” the first episode of the second season, and the first of a DS9 three-parter that throws us bodily into the murky pool of Bajoran politics.

“You live without a soul, Commander. You and your Federation exist in a universe of darkness, and you would drag us in there with you, but we will not go.”
     -- Vedek Winn


Star Trek can feel pretty homogenous at times. It’s just that every Klingon you meet is a proud warrior, every Ferengi a greedy criminal, every Borg a . . . well, a Borg. It’s understandable, as the writers only have a fraction of your typical 44-minute episode to devote to designing a new race, and variation in a single species can actually be detrimental to the show’s point. When it annoys me is when it persists beyond a one-off appearance into the signature races of a television show. No part of the franchise was better at developing its core species than DS9.

In 1992 Marvel Comics released its line of comics based on their properties set in the year 2099. This project featured series based on Dr. Doom amongst others, but the clear standout was Spider-Man 2099 by Peter David and Rick Leonardi. The book focused on genetic engineer genius Miguel O'Hara who wound up being the Spider-Man of the year 2099. The character was quite likeable, and the creative team of David and Leonardi didn't hurt things either. While the character was enjoyable and the book sustained a healthy run, it eventually went the way of most alternate reality offshoots and disappeared into obscurity while remaining a popular addition to the Spider-Man mythos.

MINOR SPOILERS BELOW

“What you call genocide, I call a day’s work.”
     -- Aamin Marritza


DS9 is often dismissed as the red-headed stepchild of the Star Trek franchise.  They are in a space station, after all.  It’s nigh impossible to trek anywhere in a stationary environment.  Yet, there is one episode that consistently makes the lists of best hours across all of the shows, even in the most virulently anti-DS9 corners of Trek fandom, and it is this one, “Duet,” the penultimate episode of the first season.  I still remember watching it when it aired and getting the distinct impression that I was watching something truly special, and no matter how many times I have revisited it since, that opinion has not wavered in the slightest.  It is an hour that crystallizes what makes DS9 both distinct and great, telling a baroque tale of cowardice, regret, and ultimate redemption.

“Just don’t be surprised if the uneasy alliance on this station starts to show a few cracks.”
     -- Dr. Julian Bashir


Ira Steven Behr, the eventual showrunner for DS9, had something to say about this episode that shines a bit of light on the process of creating longform serialized fiction.  “It was a third season show we had the nerve to do in the first season,” he said in the Star Trek: Deep Space Nine Companion.  What he’s saying here is that before you do an episode in which you mess with your characters’ personalities, you need to have done the grunt work of establishing those personalities, something that generally takes a couple seasons.  For a network ensemble show, this is usually done by the third season.  Think of when other genre shows showed alternate versions of characters or played with the personalities at their core: Buffy did “The Wish” in the third season, Supernatural had “It’s a Terrible Life” in the fourth, and Deadwood did “Merry Christmas, You Hooplehead C--ksuckers” in the third.  Okay, I made one of those up.  Not to mix a metaphor or anything, but before you go messing around in the kitchen, it’s a good idea to put on some pants first.

Tea Time with ‘Sherlock’

Sherlock is back. Both from the grave and for our viewing pleasure. With Series 3 now on Netflix, we’ve hardly been doing anything else.

Except, perhaps, making tea. Because there’s just something about that perfect hot beverage that fortifies you for whatever lies ahead. Which, with Sherlock, could be nearly anything. So, with that in mind (and for obvious other reasons that involve tea being wonderful), we’ve been making a lot of it.

“On this station, you are the thin, beige line between order and chaos.”
    
-- Lwaxana Troi to Odo


Majel Barrett was the first lady of Star Trek.  Though her name or her face might not be instantly recognizable, she appears in TNG, DS9, and Voyager as the voice of the Federation computer.  She’s also integral to the mythology of the franchise, playing both Spock’s non-Kirk love, Nurse Chapel, and Counselor Deanna Troi’s mom, Lwaxana.  It’s the latter role that has probably made the bigger impact on modern fans, and this week, she’s bringing the act to Deep Space Nine.

“Too many people dream of places they’ll never go, wish for things they’ll never have, instead of paying adequate attention to their real lives.”
    -- Constable Odo


I’m going to level with you guys here.  This is a tough one to write about.  Not just because it’s bad, but because it’s bad in precisely the ways I’ve previously complained about in Season One’s other lowlights.  It feels like a terrible episode of TNG.  The characters have yet to come to life.  It’s so very, very silly in that way only bad Star Trek can be.  But, when picked apart, the episode actually does have some fascinating territory to cover.

“You know what the Cardassians were like.  What weapons they had.  We didn’t stand a chance against them!”
“How’d you beat ‘em then?”
     --Kira and Mullibok


When people say they hate DS9, I’m pretty sure they’re talking about this episode.  That’s not to say it’s bad; on the contrary, it has some nice character work for Nana Visitor’s Major Kira and a great guest turn by Brian Keith as cranky Bajoran farmer Mullibok.  It just exemplifies everything that people complain about whenever DS9 comes up in conversation.  It’s slow.  They don’t go anywhere.  Bajorans are annoying.  Sometimes, I think that the people who dislike DS9 (also known as “The Factually Incorrect”) have only ever seen this episode.  That would be like judging the entirety of TNG on “The Royale.”

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