Mid-30s geek type with a houseful of pets, books, DVDs, CDs, and manga
Monster Matador #11 departs from the gritty, monster-of-the-week (or issue) format and focuses on the danger of humans in a post-apocalyptic society. Ramon and Adelita attempt to get home (somewhere in Mexico) with the help of their Han Solo and Chewey-esque pilot and furry copilot only to be shot down by members of the Guapo Cartel. (Is guapo ever used as a name, or is this literally the “handsome cartel?”) Ramon’s fame as a matador works both as a blessing and a curse with the cartel’s leader, since he isn’t condemned to immediate death or imprisonment. He’ll get a chance to fight something… even if El Chango feels sure that our hero will die after a final fight in the ring.
Geek-Girl: Series 2 #5 starts with the revelation that Ruby has joined forces with local businessman Johnny Carlyle to become the face of The Kaye Foundation, Carlyle’s charitable organization that is sponsoring a new superhero team. Of course, it will be led by its namesake, the one and only Geek-Girl! Some of the other capes enticed to join up seem to have some rather… odd abilities, though. What will Ruby and Summer think of the new HQ? Can Johnny Carlyle drop his business to be with his wife in the delivery room? Is a random mash-up of super abilities a great idea? Only time will tell.
Jalisco is an uplifting story of a young girl taking tragedy and rebuilding herself into someone who is not merely a victim. When a young girl’s mother disappears during a family outing, she discovers that no one, not even the police, care enough or are brave enough to help her. Fortunately, a group of female vigilantes (or Adelitas) find Jalisco and help her to transform the gift of beautiful, traditional dance into a powerful form of attack and self-defense.
The most important thing to remember with any Watt O’Hugh novel is that time is not linear; in Watt’s case, it’s not even sequential most of the time. It’s been several years since I read the first two installments in Watt’s adventures as reluctant Western hero, time roamer, and member of the movement against the Sidonians, so re-entry into his quirky, time-defying story was a bit like participating in a polar bear swim: slightly terrifying, a little disconcerting, but ultimately refreshing and memorable.
Penny White always loved crossing into Lloegyr, but being trapped into the alternate world adds a new set of challenges to the already exhausted Anglican priest. With Peter out of her life, Raven (the charming search dragon) presses his suit more seriously. The groups of humans trapped in the alternate world need shelter and a means of support (Penny included), and Clyde finally pushes forward with his desire for ordination. Ministering to not-weres, facing the harsh prejudice against snail sharks, and an unexpected marriage proposal don’t help our protagonist find time to reconnect with God, and she may hit rock bottom before seeing what matters most.
Steven Prince, the creator of Monster Matador - the epic saga of a faith-based man fighting the monsters attacking our world to protect his daughter - decided to invite fellow creator Ryland Grant (Aberrant) to write a very different type of story in the Monster Matador universe. When a monster attacks Hollywood, who better to face it than the many aspects of comic book, TV, and movie legend, Batman? The only problem? The actors who portrayed the Caped Crusader don’t have any of Bruce Wayne’s gadgets; they just have his ego and money!
Visitations #4: Victrola of Doom, Scott Larson’s latest installment in his comic tribute to old Chicago, returns to a slightly lighter tone than the previous issue. It’s still darker than previous events such as the balloon race, but there aren’t as many heartbreaking societal issues in the foreground of the plot. (It may be a commentary on myself that I find murder less traumatic than sex trafficking.) At the center of the story is the titular Victrola which allegedly has a demon locked inside that will kill anyone who uses it to listen to a record. Given the main story is presented as a radio drama on vinyl being played for readers/the characters in the frame story, are we safe from the curse? It’s up to you to decide.
Young Michael struggles with feelings of wrongness and inadequacy and longs to become the “good boy” that will make his parents happy; however, Michael possesses a unique power: He has retained the ability to use magic into his tween years instead of forgetting that magic is real. When adult magic user Jonathon appears in the boy’s life, a battle between supernatural and mundane starts in Michael’s mind. Will he trust the stranger and learn how to harness his abilities, or will the monster under Michael’s bed conquer all?
Ruby Kaye is back in the game after Summer took a beating from Nina at the end of Geek-Girl Series #2 Volume 3! Neon Girl wants Maine’s resident geek superheroine to team up and take down the Legion of Larcenists, plus Ruby realizes once again who her true friends are. In the final pages, Geek-Girl gets the chance of a lifetime for a fledging Cape, but will she take it? Is it really what Ruby Kaye wants for her life, or is it just a little too much?
Unfortunately for Eric, igniting a gang war doesn’t just wipe out the “bad guys,” and local law enforcement swoops in to investigate the sudden rekindling of hostilities. (The two gangs had a truce.) Meanwhile, our vigilante has fled the scene carrying newswoman Yvonne Price to safety on the back of his motorcycle; however, the Devil Marauders haven’t been entirely wiped out, and one straggler is willing to tap into some occult texts to find an opponent no one in our world has ever seen.