Steven W. Alloway (292)
The best way to enjoy this comic is to forget that it’s based on an established series by a beloved author and take it as a standalone. I admittedly forgot this as I read and reviewed the previous issue, and my nerd rage got the better of me. So, for issue #4, I was determined to judge the story and characters on their own merits, rather than hold them to an impossibly high standard by miring them in my own wistful nostalgia. And . . . it appears to have worked. I actually enjoyed this issue significantly more than I did the previous ones.
This comic, in my opinion, is what time travel adventures are all about. It begins with crazy, fast-paced sci-fi action, which sets the tone for the rest of the issue. The Rook, our charming and charismatic time traveler/adventurer, is on the run. He’s being relentlessly pursued by a rogues gallery of colorful villains from across time, and possibly space as well, since a couple of them are decidedly not human.
When the Future Proof story began, things were relatively simple. Well, as simple as a time travel story of this type can be, anyway. James and Simon (and other time agents like them) were tasked with going further and further back in history, fixing certain historical events to repair the timeline. The further back they go, though, and the more events they affect, the more complicated things become.
The first two issues of Nightwasp were broad, joke-a-minute, Zucker Brothers-style comedy. What little plot there was mainly served as a setup for a variety of superhero jokes and pop culture references. The next two issues toned down the joke-a-minute style, choosing instead to develop the story a bit more. Now, Issue #5 apparently wraps up the first story arc, and in so doing, tries to combine both styles. It’s packed with silly jokes and references, while also balancing an increasingly complex plot. Does it work? I’m not sure yet. But, it does end up being fairly entertaining.
Anne Frankenstein tells the story of the rise of a new Nazi regime in 2046, and the 9-foot-tall cyborg woman that the underground resistance builds to stop them. When I first read the plot synopsis, my reaction was, “That could either be really great, or really terrible—and I really want to find out which.” Well, after reading the comic, I’m happy to report that it is, in fact, pretty good.
We continue with the non-canonical adventures of Mr. Sherlock Holmes. When we last left our heroes, Holmes was hot on the trail of the nefarious Moriarty, while Watson was trying to come up with a plan to get Holmes help with his cocaine addiction.
The latest issue of Trista & Holt is a little different. First, it’s double-sized. Secondly, it’s almost entirely backstory, telling us about Trista’s childhood. Most importantly, though, it’s not written by series creator Andrez Bergen. The art is still Bergen’s, done in his signature photomanipulation style, but the story is written by guest author Renee Asher Pickup.
I’ve seen a lot of Kickstarter campaigns. I’ve contributed to a fair few of them, and even helped to promote one or two. I’ve seen some that succeeded beyond their wildest dreams, and I’ve seen others that didn’t even come close to reaching their goal. Through it all, my goal has been to crowdfund a project of my own; however, if I’ve learned one thing through all the campaigns I’ve observed, it’s that it’s much easier to fail at Kickstarter than to succeed, especially if you go in without knowing what you’re doing.
According to my records, the last Danger Girl comic I read and reviewed was nearly a year ago—and that one barely featured the actual Danger Girls in it at all. So, you can imagine my joy at seeing the beginning of a new story arc. Or maybe you can’t imagine it. In that case, just take my word: there was joy.
When I first wrote my review of Dirk Gently #1, I was going to include a rather lengthy rant about how Dirk is drawn as rail thin, even though in the books he’s described as exactly the opposite. I eventually cut that paragraph before submitting the review, because it seemed minor and nitpicky. But, after three issues, this impossibly thin Dirk Gently still bugs me, and I think I finally know why—and I no longer think it’s nitpicky, either.
These days, everybody seems to be doing a Sherlock Holmes story. There are the movies with Robert Downey Jr. There’s the TV show, Sherlock, and its American counterpart, Elementary. There’s the new Ian McKellen movie, Mr. Holmes, and the novel it was based on, A Slight Trick of the Mind. There was even a comic that I reviewed a couple of years ago called Murder at Oxford, which cast Holmes and Watson as female college students in the 1980s. With all of these Holmes stories coming out left and right, it would be easy to write this one off as, “Not ANOTHER one!” however, The Seven-Per-Cent Solution predates the current Holmes craze by a couple of decades. And, of all the many Sherlock Holmes stories not penned by Sir Arthur Conan Doyle himself, this one is widely considered to be the best.
In this, the final issue of I Play the Bad Guy, Frank has finally been reunited with his daughter. All that remains is to rescue his other friend from Mazur HQ, and they’re home free. But, of course, it can’t really be as simple as that, and after all the death and destruction that Frank has caused along the way, he’s not getting out without a whole lot more.
The first two issues of Nightwasp were mostly Airplane-style parody, with every page packed full of jokes, references, and puns of all types. That style of comedy is very difficult to maintain for very long, and it can grow old very quickly. This was the case with Nightwasp, and though it was very funny throughout, it was also pretty hit and miss.
That’s probably why, for Issues #3-4, the joke-a-minute format has been eased up quite a bit. There are still some fun references and a fair amount of puns, but there’s also an actual story arc unfolding, which makes the whole thing more interesting.
Resurrectionists is a comic that explores things like immortality, reincarnation, and destiny. It’s also a pretty cool heist story. And, those two facets together create a compelling adventure that spans multiple time periods.