It’s said that we look back on the past with rose-colored glasses; I’m not entirely sure what that is supposed to mean, but those would have turned the subject of this article purple, so that’s fun. I’m always quick to tell people that I was actually a fan of the time Superman turned into a bright blue energy dude, but that was fifteen years ago. Lately, it’s been coming up a lot, so I thought I would put my money where my mouth is by sitting down with 11-year-old me and re-reading all of my comics featuring “Superman Blue.” Also, the red one. How did it hold up? What new discoveries were made? How is this even possible? Read on.
(For those of you who are fussy about details, the issues I read are: The Adventures of Superman #545-6, 555; Action Comics #732,742; Superman: Man of Steel #67, 77; Superman #123, 132; Superman Red/Superman Blue #1; and JLA: Secret Files and Origins #1)
Spidey has had it rough when it comes to video games. Like most superhero games, it's pretty difficult to capture the feeling of actually being that hero. 'Till this day, poor Superman has not once had anything decent in this regard but lucky for us, Spider-man has. The Spider-Man 2 and Ultimate Spider-Man video games beautifully captured what it felt like to really BE Spider-Man. As a life long Spidey fan, these games were like a dream come true. Web-slinging through the city of Manhattan never felt more rewarding. Of course, those games came out back in 2004 and 2005, and almost every Spidey game that has followed has paled in comparison. The one exception would be Spider-Man: Shattered Dimensions, which sacrificed the open world of the previously mentioned games yet still delivered a unique gaming experience playing as 4 different variations of our hero. It's follow up, also by Shattered Dimensions developer Beenox, was a disaster that decided to limit our hero to indoors only. And, don't even get me started on the Spider-Man 3 movie game.
While the LEGO games are probably geared more towards a younger demographic, the fact remains that they’re LEGO games, and LEGOs are completely awesome to play with. Traveller’s Tales has done a great job of creating several games based on licensed properties over the years, evolving their game model and interactivity to make them more enjoyable and challenging, and I personally enjoy them all—although the newest one certainly has some frustrating moments.
52 Catch Up is a series devoted to looking at issues from DC's New 52 and seeing how they're faring now that they're underway, why they're worth reading (or not), and places we hope they will go in time.
As a child, Superman was sent from his dying planet of Krypton to Earth, where he was raised by humans to cherish and protect human life and becomes Earth's savior.
MAJOR SPOILERS BELOW
The following is an interview with comic book writer Stephan Frost, whose recently published the title Mortifera through Sea Lion Books. In this interview, Fanboy Comics Contributor Kristine Chester talks with Frost about his background in video games, the challenges of placing his story in the Dark Ages, and how metal had its own influence on Mortifera.
This interview was conducted on June 26, 2012.
By Michael Fitzgerald Troy
Disclaimer: The following is purely fan fic and should be treated as such. The wild delusions of Michael Troy are intended for nothing more than a quick guffaw.
The DC Universe has gone kaput yet again, and this time the finger on the trigger of the gun is pointing to the past. The DCU is born again in the '70s. Meet the revised heroes in the demented eyes of Michael Troy in the days of disco, free love, and killer dance beats.
Dust off your bell bottoms and enjoy!
Who's Who? in the New DC Studio 54: Gaylo. In another dimension a group of alien sentient disco balls watches and studies human behavior, known as Oral Co. After a gay hustler falls victim to a rough trick, a nosy member of Oral Co. takes pity on the young, dead ho, accidentally bonding with the corpse. The Oral Co. reanimates the amnesiac hooker, and they adopt the identity of John Dough to fight crime. The only problem is that the orb has a female energy, and the dead hustler is gay! Holy gender benders, Batman! A chick caught in a twink's body!
Michael Troy is a deeply superficial person. Born in the midwest in the '70s, Michael came to Los Angeles to pursue his bi-polar career path as an actor and artist. 2005 saw the release of Michael's first published book, Homo-Hero's Big Book of Fun and Adventure (www.greencandypress.com). Michael has contributed to the Lady Gaga comic book from Bluewater Productions and has his hand in various other upcoming projects. Michael has performed stand-up comedy at all of the major comedy clubs in Los Angeles and is making his triumphant return to the main stage of The Comedy Store in September. Michael offers an off-beat sense of humor as the star of such youtube cult classics As The Gays on Film (www.youtube.com/fullfrontaltv), A Minute With Margot, a loving tribute to Superman legend Margot Kidder (http://www.youtube.com/user/rktcommander), and currently hosts a vlog style series Lethally Blonde over at www.monsterburg.com. Sitting alongside industry heavyweight Phil Jimenez at the "Divas and Lassoes" panel for the 2010 San Diego comic-con, Michael maintains and cherishes his "underground" status. A staunch believer in Blonde Ambition, Michael hopes his new comic about shallow blonde super heroes in Los Angeles, The Blonde Squad, will set the world on fire (or at least brighten it a bit). Check out Michael Troy and Lethally Blonde updates here!!!
Mike Norton’s Battlepug is a silly book. I don’t know where exactly to start, so I’ll go roughly chronologically. Battlepug starts by obviously referencing the origins of Conan, except for the giant baby seal. Also Santa. And then, there’s the evil witch toad. So yeah, it’s a weird book. But, is it good?
The following is an interview with writer/director Daniel Corey, whose credits include graphic novels like Prophet and Moriarty, the latter of which is now available through Image Comics. In this interview, Fanboy Comics Managing Editor Barbra Dillon chats with Corey about the new media company Dangerkatt Creative Studio, adapting his projects from comic book to film, and his love for Magnum, P.I.
This interview was conducted on June 25, 2012.
The following is an interview with audio drama creator Julie Hoverson, who is best known for her award-winning series, 19 Nocturne Boulevard. In this interview, Fanboy Comics Managing Editor Barbra Dillon chats with Hoverson about her love of the audio drama medium, the creative process involved in the production of an episode, and the details on her upcoming series, Fatal Girl.
This interview was conducted on June 25, 2012.
The following is an interview with RPG designer Tracy Barnett, who is the founder of Sand & Steam Productions and the creator of the new tabletop game, School Daze. In this interview, Fanboy Comics Contributor Kristine Chester talks with Barnett about the creation process behind tabletop games, the benefits of transparency in the design process, and why you should be prepared when using Kickstarter to fund your project.
This interview was conducted on June 28, 2012.