When I first started reading Adventure Time Presents: Marceline and the Scream Queens, I was excited because Adventure Time is so good at the hilariously weird (or is that the weirdly hilarious), and I was looking forward to that goofy fun. What I have grown to love about this particular comic is that it is not just an excuse to be bizarre; it is also a deeply personal story about two friends in a stressful time in their lives.
The new IDW Star Trek series has been an ambitious (and canon!) set of stories set in J.J. Abrams' reimagined world of Star Trek. Taking place between the 2009 film and the upcoming sequel, this series revisits classic original series (TOS) stories and tells them in a new way. While some story arcs in this series have largely been plucked from TOS with some minor revisions or twists part way through, Volume 3's stories “The Return of the Archons” and “The Truth About Tribbles” are more of nods to these classic tales, using the same elements to recapture the feeling of those episodes but heading in a completely different direction within a few pages.
Borderlands: Origins is a four-part miniseries which goes back to the time before the first game and tells the stories of Roland, Lilith, Mordecai, and Brick and how they wound up together on a bus as Vault Hunters at the start of the original Borderlands.
Grim Leaper is a romance story that's a little f---ed up. Lou Collins keeps dying, but a curse brings him back to life in a new body each time, only for him to die yet again. In between his deaths, Lou tries to enjoy the simple pleasures of life, like junk food and beer, but that all changes when he meets and falls in love with Ella, who is just as cursed as him.
In the far flung future, the Quantinuum, a computer of incalculable processing power, binds the universe together. Science has advanced to the point that many individuals possess powers, either through genetic means or as the product of technology. A group of these superpowered individuals guard the Quantinuum and preserve peace in the universe. They are the Hypernaturals.
Board games have evolved from the simple tossing of dice in Monopoly. From the invasion of European games like Settlers of Cataan to the domination of party games like Cards Against Humanity, it will be hard to find a wish list that doesn’t include an awesome, new game. With so many options out there, we wanted to help you find the coolest new games for this holiday season, so we put on our adventuring gear and delved into the dungeons to find you these tabletop treasures. ~Jason Enright
Dear Fanboy Comics Readers:
On behalf of Fanboy Comics, I am both excited and proud to announce the addition of two new staff members to the FBC fold. Joining the staff will be Jason Enright and Kristine Chester, both of whom have provided countless hours of their services and support to make Fanboy Comics as geeky as it is.
Despite having a fondness for James Bond movies and shows like 24, I’ve never been able to get into espionage comics easily. And, as hard as I’ve tried, I can’t really pick up on Where is Jake Ellis? in a decent fashion. I would suggest to those who wish to read the series to first read its previous companion, Who is Jake Ellis?, so that it can be understand in a better fashion. I know that I could have benefitted from it before I reviewed this issue and wish I had done so.
Saga is the incredible, new comic from Brian K. Vaughan and Fiona Staples that follows the story of Marko and Alana, two lovers from different worlds that are at war with each other. Marko and Alana have a very big problem that comes in a very tiny package. You see, they just had a baby, and it is a very special little kid, because their races aren’t supposed to be able to procreate together, and now both of their home worlds want their kid and will go to any length to get it. That’s the lowdown on the story, but Saga is so much more than that.
The Massive is Brian Wood’s epic take on a post-apocalyptic world, but you won’t find any zombies or Thunderdomes here. This is an incredibly realistic look at what might happen if the world suffered from multiple natural disasters all at once in a single cataclysmic event. The world of The Massive takes place primarily at sea, as the tsunamis and hurricanes that occurred have flooded much of the land. The world has changed dramatically, and, in the aftermath, people struggle to find food, seek out missing friends and allies, and, most importantly, try to maintain some sense of order and morality.