Quick recap from the last issue: The Second Unification War seems inevitable. It’s up the Mal, Moon, and the rest of the crew to keep things from blowing up. Well, blowing up more than usual, that is.
A quick recap: Having witnessed the resurrection of King Arthur and a few of his faithful knights, Bridgette and Duncan have the daunting task of stopping them. Armed with a magical scabbard that heals all wounds, Arthur seems pretty unstoppable right now…
I've mentioned in my reviews before that I am a huge fan of the Dungeons & Dragons show, Critical Role. I've been a fan of the show for a long time, and as its popularity has grown, so has the desire for more and more content related to the tales of the group of plucky adventurers known as Vox Machina. While their story wrapped up quite awhile ago, the public version of the show began in the middle of things, as Vox Machina had already become a well-known adventuring party as fans began to get to know these characters. With that, the cast and creators of the show struck a deal with Dark Horse Comics to share the team's pre-live-streaming adventures. These are the beginnings of the group, how they met and what became of them as they grew from a band of bumbling idiots to the saviors of the world.
Bizarre, emotional, and strangely poignant. Not really the words I expected to use when talking about a video game tie-in comic, but this is where I find myself with today’s outing. Minecraft: Stories from the Overworld is a curious anthology of tales set in the Minecraft universe. Somewhat akin to Minecraft: Volume 1, which I reviewed earlier this year, Stories from the Overworld has the same feeling as its predecessor but gives different artists and writers the chance to cut their teeth on the Minecraft world.
World War II is coming to an end, but the Black Hammer Squadron has one last mission. The elite group of African American pilots, under the command of Captain "Hammer" Hawthorne, is tasked with rescuing a family of scientists from a concentration camp. They battle through occult German forces, mechanized Soviet soldiers, and come face to face with The Ghost Hunter, the deadliest Nazi pilot in the sky. The world of Black Hammer goes to war in this high-flying adventure from artist Matt Kindt and co-writers Jeff Lemire and Ray Fawkes.
Nearly 10 years ago, Fanbase Press was founded with the mission to produce new and distinctive works, as well as daily reviews, interviews, and podcasts, that span the pop culture spectrum and give voice to the themes, ideals, and people that make geekdom so exceptional. As 2020 will mark the 10th anniversary of the award-winning publisher and geek culture website, Fanbase Press is honored to announce the addition of two new releases to its publishing lineup: Quince: The Definitive Bilingual Edition and Nuclear Power.
Here at Fanbase Press, we strive to provide an outlet for up-and-coming creators to promote and showcase their incredible works. With thousands of creators utilizing crowdfunding platforms like Kickstarter and Indiegogo to make those works a reality, we will highlight these talented creators and their noteworthy campaigns through #CrowfundingFridays! We hope that you will join us in giving these projects a moment of your time (and possibly your support)!
Frankenstein and his creator, Mary Shelley, are an indelible part of western culture. So much so that horror stories written by other Victorian women have been overshadowed. Fortunately for us, Kymera Press has dug into the past and searched out horror stories by Victorian women that had been lost until now.
Tread Perilously is a podcast in which hosts Erik Amaya and author Justin Robinson watch the “worst” episodes of popular TV shows, attempting to determine if they would continue to watch the series based on the most off-key moments.
This Week: Tales from the Darkside's "Auld Acquaintances"
Tread Perilously continues Horror Month with the Tales from the Darkside episode called "Auld Acquaintances."
“Between the Panels” is a bi-weekly interview series focusing on comic book creators of all experience levels, seeking to examine not just what each individual creates, but how they go about creating it.