“Between the Panels” is a bi-weekly interview series focusing on comic book creators of all experience levels, seeking to examine not just what each individual creates, but how they go about creating it.
I was thrilled to see a new Nailbiter title in the queue from Image Comics. If you don’t know, Nailbiter is the absolutely epic, three-volume tale about a town, Buckaroo, Oregon, that has a dark past of being the birthplace of sixteen infamous serial killers, the Buckaroo Butchers. The most well known of those serial killers is the Nailbiter. The mythology that our hero police officers and FBI agents dug into throughout the first series was just as deep and complex as the characters themselves.
Every week, Fanbase Press Contributor Phillip Kelly plays and reviews a handful of brand new independent video games, all costing no more than $25. Why? There are a lot of indie games out there, and if he can help you, curious reader, to parse through the selection with even a little more knowledge, then, by god, he’ll die content.
Issue #12 of Steven Prince’s Monster Matador closed one era for his bullfighter-turned-demon slayer Ramon, when he finally recognized that his beloved daughter Adelita would be safer with her uncle instead of traveling the road by his side. His mission has not changed, and Ramon’s adventures continue in Tango of the Matadors!
While the world is rightfully staying inside, many forms of entertainment have chosen to be safe and take a bit of time away from the world until things are able to done in a way that doesn't endanger themselves or others. One of those teams happen to be from Critical Role, the online juggernaut that focuses mostly on long-running Dungeons & Dragons campaigns that has given fans thousands of hours of content to enjoy and be moved by. After partnering with Dark Horse Comics, the team took their incredibly popular first campaign, focused on the group of disparate idiots that eventually became the legendary Vox Machina, into a new medium that focused on the adventures the players had with their characters before they became a viewable show. This brings about a fun irony, as Vox Machina: Origins shows the titular group before they were legends, bringing to life the stories of the Critical Role cast before they themselves became legends in their own right.
The nitty-gritty: In BOOM!’s second Slayer anthology, we’re technically introduced to three Slayers, though one of them should seem rather familiar, especially if you’re up to date with the whole Hellmouth series. In this new series, we meet a version of Buffy, presumably the version that BOOM!-Buffy met in the Hellmouth. We are also introduced to a Filipino Slayer that was depicted on the Chosen One variant for Buffy #5. And finally, we meet an Irish Slayer who encounters the legacy of a particular dark and handsome vampire.
Madeleine Holly-Rosing’s short story, “Here Abide Monsters,” was originally published in the Steampunk anthology, Some Time Later, which I had the pleasure of reviewing a few years ago. Set in the world of Holly-Rosing’s Boston Metaphysical Society, it tells the story of Duncan, a young Irish lad in pre-Civil War United States, attempting to lead Mae, an escaped slave, to freedom and safety.
Fanbase Press' Creator Forum offers affordable, monthly online seminars geared towards independent creators from a variety of mediums. Part lecture and part discussion, Creator Forum seminars are accessible to various experience levels and provide direct access to a knowledgeable and responsive specialist. Fanbase Press invites you to develop and enhance your creative toolkit within a positive and supportive community from the comfort of your own home.
As the impact of the Coronavirus continues to reverberate throughout the comic book industry and our society as a whole, we at Fanbase Press would like to provide an opportunity for all comics industry professionals to join together in solidarity. On Saturday, June 6, at 10 a.m./PST, Fanbase Press will host its weekly Creator Forum: Group Discussion, an hour-long, informal discussion about the positive ways to cope with the changing comics landscape. Taking place via the Zoom platform (video and audio), the Creator Forum will be free to join and limited to the first 100 attendees to RSVP. The previous Group Discussions have been a great success, with creators, publishers, media professionals, and educators from across the comics medium discussing new and positive ideas. We hope that this discussion will provide an opportunity to re-connect with colleagues, to find new resources and information, and to build hope in collaborating with other comics creators.